One seed is present from the starting of the game. For the other you need to wait for the rain Do same for the 3rd seed. So as tree will grow from the entire 3 seeds puzzle will be solved. Collect 3 herbs one magic herb on the left of the alchemy lab and 2 water lilies located on the top of 'roster of dead'.
Make a scientist prepare the potion. Once prepared put the villager near the alchemy pot it will carry the potion to the ocean and sharks will die. You can do unlimited fishing after that solving your food problem forever. Keep burning the fire at the village centre. After 1 or 2 refiring a sparkle thing will appear on the burning fire. Wait for fire to get over once it get over you will see the diamond still it is hot. To cool put the villager near the waterfall they will bring water and pour on the diamond repeat it times once it is cooled put the tribal chief on the diamond it will carry it to the locked door.
Prepare a potion with cactus, rose plant and lotus. Let your villager drink it It will retrieve the key. Once the statue is built you will find a white sparkling thing below the statue. Let your master builder pick it. He will take it near the waterfall and carve a pearl out of it. Then put your tribal chief on that pearl to finish it and mount it on the locked door.
Once the lock door is opened you will see a flat blue plate inside the room. Put your tribal chief on that plate. At the far right of the map use keyboard shortcut '3' to get there is a grassy area - at the upper right of this area is a big leafy bush. Have your villagers remove these leaves, which uncovers the roster of the dead they will gain building skill; trained builders can accomplish this faster. You will need Level 2 Leadership, a tribal chief, and 3 Adept Farmers.
First, drop the chief on your lit fire. Then drop the farmers on the fire, and they will join in. You will know they are successful when sparkles appear over their heads and under their feet. You will need 3 Adept Builders and Level 2 Restoration.
Once you have purchased the tech, drop your 3 builders on the "strange machine" in the orchard. Make sure their action line reads "repairing the lift". If you have done this correctly, the lift will be repaired. You will need Level 2 Restoration. Drop a villager preferably a builder on the pile of rocks at the bottom of the map. You will need to have completed Puzzle 3 and have a Master Builder. Drop your builders on the bath to complete the project.
That villager will then build scaffolding to help anchor the statue. Once the chief is directing, you can then drop builders on the statue to help "pushing the statue".
The villagers must push the statue up the path towards the door - this will take several hours you can click on the statue to bring up a timer in the status bar that will help you determine how long is left - but this time depends on how many builders you have working on the project and may increase if builders leave the project. Your builders may occasionally complain that "there is no more room to help out" - only a limited number of builders can work on the statue at any given time.
To gather the next two seeds, you will need to have completed Puzzle 6 The Lift. Drop the villager on the seed to plant it. You will need to plant a total of 3 seeds the original plus two from the lift to complete the orchard - the puzzle will be completed once all three trees have become mature and start producing fruit - it takes about 8 hours on 'normal' speed for the tree to mature.
Additional seeds beyond the first three will not be planted, but will instead be placed in the food bin. Note: If you have trouble getting to the lift before it starts to go up, you may wish to pause the game with the spacebar when you see the rain start before finding a villager. You will need to unpause the game to see their status line to make sure they are properly placed. You will need to have completed Puzzle 3 and have at least Level 2 in your chosen faction, Nature or Magic.
Have an adult villager not a nursing mother drink the potion. How the sharks are actually dealt with depends on the faction chosen the nature potion is a shark repellant, the magic potion "charms" the sharks so they won't bother the villagers. Drop your Master Doctor in the completed bath. Then drop a Master Doctor on the fire to light the burners and finish the puzzle. Later in the game after at least one fire cycle - 10 hours on fast speed , you will notice sparkles around the fire.
Let your fire go out do not replenish it with firewood - a diamond will appear in the ashes. The diamond will be too hot to pick up initially it was in a fire, don't forget. To cool the key, drop adult villagers on the rightmost of the two waterfalls where they go to drink and do laundry.
They will gather water and drop it on the key. They will need to do this several times , at least to make the diamond cool enough to touch - your villagers won't repeat this task on their own, so you will have to make them do it by dropping them on the waterfall. When the villagers no longer bring water to the fire they'll revert to drinking from the waterfall when you drop them on it , drop a villager on the key - they will take it to the door and solve the puzzle.
You will need to repeat this step if they drop the key before reaching the door. You will need to have solved Puzzle 3. Collect the following herbs for a potion: Cactus, Rose, Lotus. Make the potion and have villager other than a nursing mom drink it. That villager should feel "light and springy! Drop them near the pink diamond the hanging thing just above the Rose plant - their status line should read "trying to reach the key". They will jump up, collect the key, and place it in the door.
If they drop the key before reaching the door, you will have to resolve this puzzle. Puzzle 13 - The Ash Key Later in the game after at least one fire cycle - 10 hours on fast speed , you will notice sparkles around the fire. Let your fire go out do not replenish it with firewood - a diamond will appear in the ashes. The diamond will be too hot to pick up initially it was in a fire, don't forget.
To cool the key, drop adult villagers on the rightmost of the two waterfalls where they go to drink and do laundry. They will gather water and drop it on the key. They will need to do this several times , at least to make the diamond cool enough to touch - your villagers won't repeat this task on their own, so you will have to make them do it by dropping them on the waterfall.
When the villagers no longer bring water to the fire they'll revert to drinking from the waterfall when you drop them on it , drop a villager on the key - they will take it to the door and solve the puzzle. You will need to repeat this step if they drop the key before reaching the door. I also noticed that children can pour water on the diamond too! Collect the following herbs for a potion: Cactus, Rose, Lotus. Make the potion and have villager other than a nursing mom drink it.
That villager should feel "light and springy! Drop them near the pink diamond the hanging thing just above the Rose plant - their status line should read "trying to reach the key". They will jump up, collect the key, and place it in the door. If they drop the key before reaching the door, you will have to resolve this puzzle. Note: You will also need a high Alchemy Level or your potion might blow up as mine did. Don't have an account? Sign up for free!
Ask A Question. What do you need help on? Cancel X. Embark on a new journey with a group of villagers in search of a new part of the island to populate. Land on the hidden shores of the northern side of Isola and explore what was once a secret city.
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